👑 VIP calculator
How to use. What it calculates
How many points you need from your level to the target.
How to use
Set the current level and the target with the buttons.
In any chat
vip 60 90 — points from 60 to 90
vip 50 — every bonus of level 50
Also shown
Which bonuses grow and by how much, and the full bonus list of any level from 1 to 100.
VIP 64 → VIP 90
Points needed: 24 082 000
Total to target: 24 334 000
What you gain
• Food Production: 700% → 3500%
• Wood Production: 700% → 3500%
• Stone Production: 700% → 3500%
• Iron Production: 700% → 3500%
• Silver Production: 700% → 3500%
• Troops per March: 1325% → 1525%
• March Speed: 600% → 1250%
• Offense of All Troops: 255% → 755%
• Health of All Troops: 255% → 755%
• Defense of All Troops: 255% → 755%
• Troop Capacity: 820% → 1600%
• Caravan Capacity: 120000% → 250000%
• Sawmill Capacity: 15000% → 105000%
• Farm Capacity: 15000% → 105000%
• Quarry Capacity: 15000% → 105000%
• Mine Capacity: 15000% → 105000%
• Manor Capacity: 16000% → 106000%
• Troop Offense Against Tier I: 155% → 255%
• Troop Offense Against Tier II: 80% → 155%
• Troop Offense Against Tier III: 80% → 155%
• Troop Offense While Capturing Fortresses: 1050% → 1550%
• Troop Defense While Capturing Fortresses: 1050% → 1550%
• Troop Health While Capturing Fortresses: 1050% → 1550%
• Troop Offense While Defending Fortresses: 650% → 1050%
• Troop Defense While Defending Fortresses: 650% → 1050%
• Troop Health While Defending Fortresses: 650% → 1300%
• Multiple Refreshes and Completion of Personal Quests: 50000 → 100000
• Multiple Refreshes and Completion of Clan Quests: 50000 → 100000
• Multiple Refreshes and Completion of Elite Quests: 50000 → 100000
• Troop Offense in an Attack on Cities: 0% → 1500%
• Troop Defense in an Attack on Cities: 0% → 1500%
• Troop Health in an Attack on Cities: 0% → 1500%
• Troop Offense While Defending Cities: 200% → 500%
• Troop Defense While Defending Cities: 160% → 400%
• Infirmary Capacity: 100% → 600%
• Defense Offense Against Tier IV: 250% → 400%
• Defense Offense Against Tier V: 250% → 350%
• Defense Offense Against Tier VI: 100% → 150%
• Offense During an Attack Against Tier I: 400% → 600%
• Offense During an Attack Against Tier II: 250% → 425%
• Offense During an Attack Against Tier III: 250% → 400%
• Offense During an Attack Against Tier VI: 250% → 450%
• Offense During an Attack Against Tier V: 250% → 375%
• Offense During an Attack Against Tier VI: 250% → 350%
• Offense During an Attack Against Tier VII: 200% → 250%
• Warriors in City Onslaught: 155% → 1055%
• Tier VIII Warrior Offense in Cities: 80% → 600%
• Tier VIII Warrior Defense in Cities: 40% → 300%
• Tier VIII Warrior Health in Cities: 40% → 300%